Dear Readers, Welcome to iPhone Interview Questions and Answers have been designed specially to get you acquainted with the nature of questions you may encounter during your Job interview for the subject of iPhone. These iPhone Questions are very important for campus placement test and job interviews. As per my experience good interviewers hardly plan to ask any particular questions during your Job interview and these model questions are asked in the online technical test and interview of many IT companies.
IPhone is a combination of internet and multimedia enabled smart phone developed by Apple Inc.IPhone functions as a camera phone, including text messaging, and visual voice mail. IPhone is a portable media player that resembles a video iPod It has user interface that is built around the multi-touch screen including virtual keyboard.
An iPhone app is a program that runs on our iPhone/iPod Touch. It enables us to ccomplish a certain task. They could be utility apps, games, enterprise apps, entertainment apps, apps to access our bank account etc.
In 2007, Apple entered the cellular phone business with the introduction of the iPhone, a multi-touch display cell phone, which also includes the features of iPod.
iOS is 12.1.1
256bytes.
Video: Videos can be edited, shared. High quality VGA video can be shot in portrait or landscape.
3 Mega pixel Camera: Still photos with greater quality can be taken
Voice control: It recognizes the names in contacts and recognizes the music on iPod.
Compass: iPhone 3GS has built-in digital compass, used to point the way.
Internet Tethering: Internet surfing can be done from anywhere. A 3G connection can be shared on Iphon3 with Mac notebook or laptop.
Give our business a whole new way of transacting business for millions of users.
IPhones are the market leaders in the smart phone segment. The iPhone has become a great device to surf the internet, play games, interact with social networks and transact business.
iOS Simulator can be used to test mobile applications. Xcode tool that comes along with iOS SDK includes Xcode IDE as well as the iOS Simulator. Xcode also includes all required tools and frameworks for building iOS apps. However, it is strongly recommended to test the app on the real device before publishing it.
iOS 4 and above supports multi-tasking and allows apps to remain in the background until they are launched again or until they are terminated.
SBJson framework is supported by iOS. It is a JSON parser and generator for Objective-C. SBJson provides flexible APIs and additional control that makes JSON handling easier.
iPhone OS runs on iPhone and iPod touch devices.
Hardware devices are managed by iPhone OS and provides the technologies needed for implementing native applications on the phone.
The OS ships with several system applications such as Mail, Safari, Phone, which provide standard services to the user.
Shallow copy is also known as address copy. In this process you only copy address not actual data while in deep copy you copy data.
Suppose there are two objects A and B. A is pointing to a different array while B is pointing to different array. Now what I will do is following to do shallow copy.?Char *A = {‘a’,’b’,’c’};?Char *B = {‘x’,’y’,’z’};?B = A;?Now B is pointing is at same location where A pointer is pointing.Both A and B in this case sharing same data. if change is made both will get altered value of data.Advantage is that coping process is very fast and is independent of size of array.
while in deep copy data is also copied. This process is slow but Both A and B have their own copies and changes made to any copy, other will copy will not be affected.
Mac OS 10.5/10.6 iPhone SDK (Software Development Kit 3.0/4.0).
IPhone SDK consists of:
IDE to develop iPhone Apps is XCode(This tool is inbuilt in iPhone SDK)
Interface Builder This is used to design GUI of Apps(Inbuilt feature of iPhone SDK)
Instruments This is used to check any memory leaks in our apps (Inbuilt in SDK)
Simulator This is used to test our apps before deploying into real device.
Face book-Social networking
Doodle Buddy-drawing
Pandora Radio-radio on our iPhone
Yelp-restaurant reviews
iPhone reference library is a set of reference documents for iPhone OS. It can be downloaded by subscribing to the iPhone OS Library doc set. Select Help>Documentation from X code, and click the subscribe button next to the iPhone OS Library doc set, which appears in the left column.
iPhone SDK is available with tools and interfaces needed for developing, installing and running custom native applications. Native applications are built using the iPhone OS’s system frameworks and Objective-C language and run directly on iPhone OS. Native applications are installed physically on a device and can run in presence or absence of network connection.
It is similar to Mac OS X architecture
It acts as an intermediary between the iPhone and iPod hardware an the appearing applications on the screen
The user created applications never interact directly with the appropriate drivers, which protects the user applications from changes to the hardware.
Applications such as Maps, camera and compass are allowed to use the information from cellular, Wi-Fi and Global Positioning System networks for determining the approximate locations.
The location is displayed on the screen, using a blue marker.
iPhone responds to motion using a built-in accelerometer.
The accelerometer detects the movement and changes the display accordingly, at the time of rotating iPhone from portrait to landscape.
UIKit classes should be used only from an application’s main thread. Note: The derived classes of UIResponder and the classes which manipulate application’s user interface should be used from application’s main thread.
UI Automation API is used to automate test procedures. Tests scripts are written in JavaScript to the UI Automation API. This in turn simulates user interaction with the application and returns log information to the host computer.
Technology, Entertainment and Design (TED): Allows to watch and listen to world’s most fascinating people have to say, all on the iPhone.
iOS development requires Intel-based Macintosh computer and iOS SDK.
Name the framework that is used to construct application’s user interface for iOS.
The UIKit framework is used to develop application’s user interface for iOS. UIKit framework provides event handling, drawing model, windows, views, and controls specifically designed for a touch screen interface.
iPhone reference library is a set of reference documents for iPhone OS.
It can be downloaded by subscribing to the iPhone OS Library doc set.
Select Help>Documentation from X code, and click the subscribe button next to the iPhone OS Library doc set, which appears in the left column.
The proximity sensor immediately turns off the display when the iPhone is lifted to ear. With this sensor the power is saved and accidental dialing is prevented.
The display is automatically brightens the iPhone by the ambient light sensor when the sunlight or bright rooms and dims in darker places.
An app is notified whenever the operating system moves the apps between foreground and background. The operating system improves battery life while it bounds what your app can do in the background. This also improves the user experience with foreground app.
An application behaves differently when running in foreground than in background because of the limitation of resources on iOS devices.
The UIKit infrastructure takes care of delivering events to custom objects. As an app developer, you have to override methods in the appropriate objects to process those events.
An app is said to be in 'not running' state when:
it is not launched.
it gets terminated by the system during running.
An app will be in InActive state if it is running in the foreground but is currently not receiving events. An app stays in InActive state only briefly as it transitions to a different state.
On state transitions can be responded to state changes in an appropriate way by calling corresponding methods on app's delegate object.
For example:
applicationDidBecomeActive method can be used to prepare to run as the foreground app.
applicationDidEnterBackground method can be used to execute some code when app is running in the background and may be suspended at any time.
applicationWillEnterForeground method can be used to execute some code when your app is moving out of the background
applicationWillTerminate method is called when your app is being terminated.
List down app's state transitions when it gets launched.
Before the launch of an app, it is said to be in not running state.
When an app is launched, it moves to the active or background state, after transitioning briefly through the inactive state.
During app launching, the system creates a main thread for the app and calls the app’s main function on that main thread. The Xcode project's default main function hands over control to the UIKit framework, which takes care of initializing the app before it is run.
An app can get into InActive state when the user locks the screen or the system prompts the user to respond to some event e.g. SMS message, incoming call etc.
An app is said to be in active state when it is running in foreground and is receiving events.
Name the app sate which it reaches briefly on its way to being suspended.
An app enters background state briefly on its way to being suspended.
Background state.
An app is loaded into memory but is not executing any code. In which state will it be in?
An app is said to be in suspended state when it is still in memory but is not executing any code.
In case system is running low on memory, the system may purge suspended apps without notice.
Controller object UIApplication is used without subclassing to manage the application event loop. It coordinates other high-level app behaviors.
It works along with the app delegate object which contains app-level logic.
App delegate is declared as a subclass of UIResponder by Xcode project templates.
In such case the event will be dispatched to your app delegate for processing.
Data model objects are app specific objects and store app’s content. Apps can also use document objects to manage some or all of their data model objects.
Document objects are not required but are very useful in grouping data that belongs in a single file or file package.
To change the content of your app, you use a view controller to change the views displayed in the corresponding window. Remember, window itself is never replaced.
Define view object.
Views along with controls are used to provide visual representation of the app content. View is an object that draws content in a designated rectangular area and it responds to events within that area.
Custom views can be defined by subclassing UIView.
The app delegate object is created by UIApplicationMain function at app launch time. The app delegate object's main job is to handle state transitions within the app.
View controller objects takes care of the presentation of app's content on the screen. A view controller is used to manage a single view along with the collection of subviews. It makes its views visible by installing them in the app’s window.
UIViewController class. The functionality for loading views, presenting them, rotating them in response to device rotations, and several other standard system behaviors are provided by UIViewController class.
The presentation of one or more views on a screen is coordinated by UIWindow object.
Apart from incorporating views and controls, an app can also incorporate Core Animation layers into its view and control hierarchies.
Layer objects are data objects which represent visual content. Layer objects are used by views to render their content. Custom layer objects can also be added to the interface to implement complex animations and other types of sophisticated visual effects.
Class extensions are similar to categories. The main difference is that with an extension, the compiler will expect you to implement the methods within your main @implementation, whereas with a category you have a separate @implementation block. So you should pretty much only use an extension at the top of your main .m file (the only place you should care about ivars, incidentally) — it’s meant to be just that, an extension.
KVC: Normally instance variables are accessed through properties or accessors but KVC gives another way to access variables in form of strings. In this way your class acts like a dictionary and your property name for example “age” becomes key and value that property holds becomes value for that key. For example, you have employee class with name property.
You access property like
NSString age = emp.age;
setting property value.
emp.age = @”20?;
Now how KVC works is like this
[emp valueForKey:@"age"];
[emp setValue:@"25" forKey:@"age"];
KVO : The mechanism through which objects are notified when there is change in any of property is called KVO.
For example, person object is interested in getting notification when accountBalance property is changed in BankAccount object.To achieve this, Person Object must register as an observer of the BankAccount’s accountBalance property by sending an
addObserver:forKeyPath:options:context: message.
Delegate is passing message from one object to other object. It is like one to one communication while nsnotification is like passing message to multiple objects at the same time. All other objects that have subscribed to that notification or acting observers to that notification can or can’t respond to that event. Notifications are easier but you can get into trouble by using those like bad architecture. Delegates are more frequently used and are used with help of protocols.
Imagine, you are looking for a job. You go to software company daily and ask sir “is there any job for me” and they keep on saying no. Your time and money is wasted on each trip.(Pull Request mechanism).
So, one day owner says, if there is any suitable job for you, I will let you know. In this mechanism, your time and money is not wasted. (Push Mechanism).
ARC is a compiler-level feature that simplifies the process of managing the lifetimes of Objective C objects. Instead of you having to remember when to retain or release an object, ARC evaluates the lifetime requirements of your objects and automatically inserts the appropriate method calls at compile time.
This is very famous question and every interviewer asks this. Few people say polymorphism means multiple forms and they start giving example of draw function which is right to some extent but interviewer is looking for more detailed answer.
Ability of base class pointer to call function from derived class at runtime is called polymorphism.
Fast enumeration is a language feature that allows you to enumerate over the contents of a collection. (Your code will also run faster because the internal implementation reduces
message send overhead and increases pipelining potential.)
Here are the reasons why we should use the MVC (Model View Controller)design pattern.
1. MVC is resuable: When the problems occurs, there is no need to invent a new solution, we just have to follow the pattern and adopt it as necessary.
2. MVC is expressive: By using the MVC design pattern our application becomes more expressive.
1). Model: The model object knows about all the data that need to be displayed. It is model who is aware about all the operations that can be applied to transform that object. It only represents the data of an application. The model represents enterprise data and the business rules that govern access to and updates of this data. Model is not aware about the presentation data and how that data will be displayed to the browser.
2). View: The view represents the presentation of the application. The view object refers to the model. It uses the query methods of the model to obtain the contents and renders it. The view is not dependent on the application logic. It remains same if there is any modification in the business logic. In other words, we can say that it is the responsibility of the of the view's to maintain the consistency in its presentation when the model changes.
3). Controller: Whenever the user sends a request for something then it always go through the controller. The controller is responsible for intercepting the requests from view and passes it to the model for the appropriate action. After the action has been taken on the data, the controller is responsible for directing the appropriate view to the user. In GUIs, the views and the controllers often work very closely together.
We store data localy in device through:
1. Plist.
2. NSUserDefaults.
3. SQLite.
4. CoreData.
Objective C is a dynamic programming language - a bit like C++ and a bit like Java.
Cocoa is the application framework for Mac OS X. Cocoa Touch is the application framework for iPhone and iPod Touch - very similar to Cocoa.
Cocoa is commonly referred to as the combination of the Foundation and AppKit frameworks, while Cocoa Touch is the combination of the Foundation and UIKit frameworks. Cocoa and Cocoa Touch sit on top of other collections of frameworks to create the API stacks. The other layers are Media, Core Services and Core OS. The main difference between Cocoa and Cocoa touch is that the UI classes and APIs aren't the same as Mac OS X, so instead of NSTextField, you have UITextField. Many of the classes share the same functionality and can be ported quite easily by simply changing the class name, though most will require some more changes, but usually nothing too heavy. There are also some differences between the Foundation frameworks in Cocoa and Cocoa Touch, most commonly missing classes, eg, Cocoa has NSHost and Cocoa Touch doesn't.
Shallow copy is also known as address copy. In this process you only copy address not actual data while in deep copy you copy data. Suppose there are two objects A and B. A is pointing to a different array while B is pointing to different array. Now what I will do is following to do shallow copy.?Char *A = {‘a’,’b’,’c’};?Char *B = {‘x’,’y’,’z’};?B = A;?Now B is pointing is at same location where A pointer is pointing.Both A and B in this case sharing same data. if change is made both will get altered value of data.Advantage is that coping process is very fast and is independent of size of array.while in deep copy data is also copied. This process is slow but Both A and B have their own copies and changes made to any copy, other will copy will not be affected.
You can add method to existing class even to that class whose source is not available to you. You can extend functionality of a class without subclassing. You can split implementation in multiple classes. While in Inheritance you subclass from parent class and extend its functionality.
Your web server sends message (device token + payload) to Apple push notification service (APNS) , then APNS routes this message to device whose device token specified in notification.
This is very famous question and every interviewer asks this. Few people say polymorphism means multiple forms and they start giving example of draw function which is right to some extent but interviewer is looking for more detailed answer. Ability of base class pointer to call function from derived class at runtime is called polymorphism. For example, there is super class human and there are two subclasses software engineer and hardware engineer. Now super class human can hold reference to any of subclass because software engineer is kind of human. Suppose there is speak function in super class and every subclass has also speak function. So at runtime, super class reference is pointing to whatever subclass, speak function will be called of that class. I hope I am able to make you understand.
Normally we use mutable version of array where data in the array will change. For example, you are passing a array to function and that function will add some elements to that array or will remove some elements from array, then you will select NSMutableArray. When you don’t want to change you data, then you store it into NSArray. For example, the country names you will put into NSArray so that no one can accidentally modify it.
App delegate is declared as a subclass of UIResponder by Xcode project templates.
The presentation of one or more views on a screen is coordinated by UIWindow object.
The frame of a view is the rectangle, expressed as a location (x,y) and size (width,height) relative to the superview it is contained within. The bounds of a view is the rectangle, expressed as a location (x,y) and size (width,height) relative to its own coordinate system (0,0).
It’s a keyword used to declare the Class.
It’s a keyword used to define the Class.
iOS has got the ARC ( Automated reference counting ). Objective C does not have a garbage collector rather it uses the reference counting algorithm to manage the memory. This was the developers task until Apple launched iOS 5.0. Again if you are targeting iOS 4.0 or earlier , ARC is no more a choice for you.
Delegate is an object that handles the events happening on an object. To do that delegate has to follow a protocol specifying the task it is going to handle.
We use @synthesize to generate getters and setters automatically from compiler. We declare properties and then generate getter and setter method by using @synthesize.
nonatomic and atomic are related to multithreading environment . If a property has an attribute as “nonatomic” that means multiple threads can modify that property concurrently. If the attribute is “atomic”, the threads would be given access atomically. So “Atomic” is thread safe while “nonatomic” is thread unsafe. Atomic drastically hampers the performance so until and unless not needed you should never go for atomic attribute. ‘nonatomic ’ will do in most of the cases.
Firstly you have added the storeKit framework in your xcode project then define the protocol as <MKMapviewDelegate> in .h file.
- (void)mapView:(MKMapView *)mapView regionWillChangeAnimated:(BOOL)animated;
- (void)mapView:(MKMapView *)mapView regionDidChangeAnimated:(BOOL)animated;
- (void)mapViewWillStartLoadingMap:(MKMapView *)mapView;
- (void)mapViewDidFinishLoadingMap:(MKMapView *)mapView;
- (void)mapViewDidFailLoadingMap:(MKMapView *)mapView withError:(NSError *)error;
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation;
- (void)mapView:(MKMapView *)mapView didAddAnnotationViews:(NSArray *)views;
-DidStartElement
-FoundCharecters
-DidEndElement
-FoundError
It tells compiler that getter and setter are not implemented by the class but by some other class.
May be super class or child class.
Example – Core Data.
- The Managed object classes have properties defined by using @dynamic.